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Livros

 História da Animação: Brasil e Mundo 

  • BARRIER, Michael. Hollywood Cartoons: American Animation in Its Golden Age. EUA: Oxford University Press, 2003.
  • BECKERMAN, Howard. Animation: The Whole Story. EUA: Allworth Press, 2003.
  • BENDAZZI, Giannalberto. Cartoons: One Hundred Years of Cinema Animation. EUA: Indiana University Press, 1995. 
  • BRUZZO, Cristina (Coord.). Coletânea Lições com Cinema. Vol. 4. São Paulo: Fundação Para o Desenvolvimento da Educação - FDE, 1996.
  • CANEIRO, Gabriel; SILVA, Paulo H. (Org.). Animação Brasileira: 100 Filmes Essenciais. Belo Horizonte: Grupo Editrial Letramento, 2018.
  • CRAFTON, Donald. Before Mickey – The Animated Film (1898 - 1928). EUA: 
  • University Of Chicago Press, 1993. 
  • FABER, Liz; WALTERS, Helen. Animation Unlimited: Innovative Short Films Since 1940. EUA: Collins Design, 2004. 
  • GRANT, John. Master of Animation. EUA: Watson-Guptill, 2001. 
  • HALAS, John; MANVELL, Roger. A Técnica da Animação Cinematográfica. Rio de Janeiro: Ed. Civilização Brasileira. 1979.
  • HARRYHAUSEN, Ray; DALTON, Tony. A Century of Stop-Motion Animation: From Melies to Aardman. EUA: Watson-Guptill, 2008. 
  • JOHNSTON, Ollie; THOMAS, Frank. The Illusion of Life: Disney Animation. EUA: Disney Editions, 1995.
  • JONES, Chuck. Chuck Amuck: The Life and Times of an Animated Cartoonist. EUA: 
  • Farrar, Straus and Giroux, 1999. 
  • LAYBOURNE, Kit. The Animation Book: A Complete Guide to Animated Filmmaking - From Flip-Books to Sound Cartoons to 3- D Animation. EUA: Three Rivers Press, 1998.
  • LEITE, Sávio (Org.). Diversidade na Animação Brasileira. Goiânia: MMarte, 2018.
  • LEITE, Sávio (Org.). Madita Animação Brasileira. Belo Horizonte: Favela é Isso Aí!, 2015.
  • LUCENA JUNIOR, Alberto Barbosa. Arte da Animação. São Paulo: Senac, 2002.
  • MACHADO, Arlindo. Prés-Cinemas e Pós-Cinemas. São Paulo: Papirus, 2002. 
  • MALTIN, Leonard; BECK, Jerry. Of Mice and Magic: A History of American Animated Cartoons. EUA: Plume, 1987. 
  • SOLOMON, Charles. Enchanted Drawings: the history of Animation. EUA: Random House Value Publishing, 1994. 
  • WIEDEMANN, Julius (ed.). Animation Now! (Taschen 25th Anniversary). EUA: Taschen, 2007. 

História e Princípios da Animação
  • ANIMAMUNDI. Animation Now! Alemanha: Taschen, 2004.
  • BECKERMAN, Howard. Animation: The Whole Story. EUA: Allworth Press, 2003.
  • BENDAZZI, Giannalberto. Cartoons: One Hundred Years of Cinema Animation. EUA: Indiana University Press, 1995. 
  • BLAIR, Preston.  Cartooning: Animation. EUA: Ealter Foster, 2003.
  • CAMARA, Sergio. O Desenho Animado. Lisboa: Estampa, 2005.
  • CRAFTON, Donald. Before Mickey – The Animated Film (1898 – 1928). EUA: 
  • University Of Chicago Press, 1993. 
  • GRANT, John. Master of Animation. EUA: Watson-Guptill, 2001. 
  • HALAS, John & WHITAKER, Harold. Timing for Animation. EUA: Focal Press, 2002
  • JOHNSTON, Ollie; THOMAS, Frank. The Illusion of Life: Disney Animation. EUA: Disney Editions, 1995
  • LAYBOURNE, Kit & CANEMAKER, John. The Animation Book: a Complete Guide to Animated Filmmaking – From Flip-Book to Sound Cartoons to 3D Animation. Revised Edition. EUA: Three Rivers Press, 1998. 
  • LUCENA JUNIOR, Alberto Barbosa. Arte da Animação. São Paulo: Senac, 2002.
  • PATMORE, Chris. The Complete Animation Course: The Principles, Practice and Techniques of Successful Animation. EUA: Barron’s Educational, 2003.  
  • WEBSTER, Chris. Animation The Mechanics of Motion. EUA: Focal Press, 2005.
  • WHITE, Tony. The Animator’s Workbook. EUA: Watson-Guptill Publications, 1988.
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.

Princípios da Animação 
  • BESEN, Ellen. Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know. EUA: Michael Wiese Productions, 2008. 
  • BLAIR, Preston.  Cartooning: Animation. EUA: Ealter Foster, 2003.
  • BLAIR, Preston. Animation 1: Learn to Animate Cartoons Step by Step. EUA: Walter Foster, 2003. 
  • HALAS, John & WHITAKER, Harold. Timing for Animation. EUA: Focal Press, 2002
  • HOOKS, Ed. Acting in Animation: A Look at 12 Films. EUA: Heinemann Drama, 2005. 
  • HOOKS, Ed. Acting for Animators, Revised Edition: A Complete Guide to Performance Animation. EUA: Heinemann Drama, 2003.
  • JOHNSTON, Ollie; THOMAS, Frank. The Illusion of Life: Disney Animation. EUA: Disney Editions, 1995.
  • LAYBOURNE, Kit & CANEMAKER, John. The Animation Book: a Complete Guide to Animated Filmmaking – From Flip-Book to Sound Cartoons to 3D Animation. EUA: Three Rivers Press, 1998. 
  • MURPHY, Mary. Beginner's Guide to Animation: Everything You Need to Know to Get Started. EUA: Watson-Guptill, 2008. 
  • PARDEW, Lês; WOLFLEY, Ross. The Animator's Reference Book. EUA: Course Technology PTR, 2005.
  • PATMORE, Chris. The Complete Animation Course: The Principles, Practice and Techniques of Successful Animation. EUA: Barron’s Educational, 2003.  
  • WEBSTER, Chris. Animation: The Mechanics of Motion. EUA: Focal Press, 2005.
  • WHITE, Tony. The Animator’s Workbook. EUA: Watson-Guptill Publications, 1988.
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.

Tipos e Técnicas de Animação 
  • CLEMENTS, Jonathan; McCARTHY. The Anime Encyclopedia: A Guide to Japanese Animation Since 1917 (revised and expanded edition). EUA: Stone Bridge Press, 2006. 
  • DOBSON, Terence. The Film Work of Norman McLaren (illustrated edition). EUA: John Libbey & Company, 2007. 
  • FURNISS, Maureen. Art in Motion: Animation Aesthetics. EUA: Indiana University Press, 1998.
  • HAHN, Dan. The Alchemy of Animation: Making an Animated Film in the Modern Age. EUA: Disney Editions, 2008. 
  • JONES, Angie; OLIFF, Jamie. Thinking Animation: Bridging the Gap Between 2D and CG. EUA: Course Technology PTR, 2006. 
  • KERLOW, Isaac Victor. The Art of 3-D Computer Animation and Effects. EUA: Willey, 2003. 
  • LENT, John A. (ed.). Animation in Asia and the Pacific. EUA: Indiana University Press (August 1, 2001).
  • MORTIZ, William. Optical Poetry: The Life and Work of Oskar Fischinger. EUA: Indiana University Press, 2004. 
  • PILLING, Jayne. A Reader in Animation Studies. EUA: Indiana University Press, 1999. 
  • PRIEBE, Ken. The Art of Stop-Motion Animation. EUA: Course Technology PTR, 2006. 
  • STARR, Robert; RUSSET, Cecile. Experimental Animation: Origins of a New Art. EUA: Da Capo Press, 1988. 
  • TAYLOR, Richard. Encyclopedia of Animation Techniques. EUA: Booksales, 2004.
  • WELLS, Paul. Understanding Animation. EUA: Routledge, 1998. 
  • WELLS, Paul. Animation – Genre and Authorship. EUA: Wallflower Press, 2002. 
  • WHITE, Tony. Animation from Pencils to Pixels: Classical Techniques for the Digital Animator. EUA: Focal Press, 2006. 

Desenho Aplicado à Animação 
  • APESOS, Anthony. Anatomy for Artists: A New Approach to Discovering, Learning and Remembering the Body. EUA: North Light Books, 2007. 
  • BANCROFT, Tom. Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels. EUA: Watson-Guptill, 2006. 
  • BLHUTS, Don. Don Bluth's Art Of Animation Drawing. EUA: Dark Horse, 2005. 
  • BRAIN, Dave. Gardner's Guide to Drawing for Animation. EUA:GGC Publishing,  2006.
  • CAMARA, Sergi. All About Techniques in Drawing for Animation. EUA: Barron's Educational Series, 2006. 
  • FAIGIN, Gary. The Artist's Complete Guide to Facial Expression. EUA: Watson-Guptill, 2008. 
  • GOLDBERG, Eric. Character Animation Crash Course! EUA: Silman-James Press, 2008.
  • HEDGPETH, Kevin. Exploring Character Design. EUA: Delmar Cengage Learning, 2005. 
  • HEDGPETH, Kevin. Exploring Drawing for Animation. EUA: Delmar Cengage Learning, 2003. 
  • HOGARTH, Burne. Dynamic Anatomy: Revised and Expanded Edition. EUA: Watson-Guptill, 2003. 
  • JENNINGS, Simon. Body Parts: A Practical Guide for Artists. EUA: North Light Books, 2007. 
  • MATESSI, Mike. Force: Dynamic Life Drawing for Animators. EUA: Focal Press, 2006.
  • SIMON, Mark. Facial Expressions: A Visual Reference for Artists. EUA: Watson-Guptill, 2005.
  • WELLS, Paul. Basics Animation: Drawing for Animation. EUA: AVA Publishing, 2008. 
  • WHITE, Tony. The Animator's Workbook: Step-By-Step Techniques of Drawn. EUA: Watson-Guptill, 1988.
  • XAVIER, José-Manuel. Poética da Ilusão do Movimento. Campinas: Núcleo de Cinema de Animação de Campinas, 2018.

Desenho Anatômico e de Expressão
  • APESOS, Anthony. Anatomy for Artists: A New Approach to Discovering, Learning and Remembering the Body. EUA: North Light Books, 2007. 
  • BANCROFT, Tom. Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels. EUA: Watson-Guptill, 2006. 
  • BLHUTS, Don. Don Bluth's Art Of Animation Drawing. EUA: Dark Horse, 2005. 
  • BRAIN, Dave. Gardner's Guide to Drawing for Animation. EUA:GGC Publishing,  2006.
  • CAMARA, Sergi. All About Techniques in Drawing for Animation. EUA: Barron's Educational Series, 2006. 
  • FAIGIN, Gary. The Artist's Complete Guide to Facial Expression. EUA: Watson-Guptill, 2008. 
  • GOLDBERG, Eric. Character Animation Crash Course! EUA: Silman-James Press, 2008.
  • HEDGPETH, Kevin. Exploring Character Design. EUA: Delmar Cengage Learning, 2005. 
  • HEDGPETH, Kevin. Exploring Drawing for Animation. EUA: Delmar Cengage Learning, 2003. 
  • HOGARTH, Burne. Dynamic Anatomy: Revised and Expanded Edition. EUA: Watson-Guptill, 2003. 
  • JENNINGS, Simon. Body Parts: A Practical Guide for Artists. EUA: North Light Books, 2007. 
  • MATESSI, Mike. Force: Dynamic Life Drawing for Animators. EUA: Focal Press, 2006.
  • SIMON, Mark. Facial Expressions: A Visual Reference for Artists. EUA: Watson-Guptill, 2005.
  • WELLS, Paul. Basics Animation: Drawing for Animation. EUA: AVA Publishing, 2008. 
  • WHITE, Tony. The Animator's Workbook: Step-By-Step Techniques of Drawn. EUA: Watson-Guptill, 1988.

Animação Clássica
  • BLAIR, Preston.  Cartooning: Animation. EUA: Ealter Foster, 2003.
  • BLAIR, Preston. Animation 1: Learn to Animate Cartoons Step by Step. EUA: Walter Foster, 2003. 
  • BLAIR, Preston. Cartooning: Animation 2 with Preston Blair (HT190). EUA: Walter Foster Publishing, 1998. 
  • BESEN, Ellen; HALLET, Bryce. Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know. EUA: Michael Wiese Productions, 2008. 
  • CAMARA, Sergio. O Desenho Animado. Lisboa: Estampa, 2005.
  • HALAS, John & WHITAKER, Harold. Timing for Animation. EUA: Focal Press, 2002
  • HAHN, Dan. The Alchemy of Animation: Making an Animated Film in the Modern Age. EUA: Disney Editions, 2008. 
  • HOOKS, Ed. Acting for Animators, Revised Edition: A Complete Guide to Performance Animation. EUA: Heinemann Drama, 2003.
  • JOHNSTON, Ollie; THOMAS, Frank. The Illusion of Life: Disney Animation. EUA: Disney Editions, 1995
  • LAYBOURNE, K. The Animation Book: A Complete Guide To Animated Filmmaking-From Flip-Books To Sound Cartoons To 3- D Animation. USA: Three Rivers Press,1998. 
  • TEZUKA, Productions. Tezuka School of Animation, 2: Animals in Motion. EUA: Watson-Guptill, 2003. 
  • TEZUKA, Productions. Tezuka School of Animation, 1: Learning the Basics. EUA: Watson-Guptill, 2003. 
  • WEBSTER, Chris. Animation: The Mechanics of Motion. EUA: Focal Press, 2005.
  • WHITE, Tony. How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principles of Animation. EUA: Focal Press, 2009. 
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.

Técnicas em Animação 2D 
  • BESEN, Ellen. Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know. EUA: Michael Wiese Productions, 2008. 
  • BLAIR, Preston.  Cartooning: Animation. EUA: Ealter Foster, 2003.
  • BLAIR, Preston. Animation 1: Learn to Animate Cartoons Step by Step. EUA: Walter Foster, 2003. 
  • BLAIR, Preston. Cartooning: Animation 2 with Preston Blair (HT190). EUA: Walter Foster Publishing, 1998. 
  • FERGUSON, Dwaine. Toon Boom Studio 3.5 VTC Training CD. EUA: Virtual Training Company, 2007.
  • HALAS, John & WHITAKER, Harold. Timing for Animation. EUA: Focal Press, 2002
  • HAHN, Dan. The Alchemy of Animation: Making an Animated Film in the Modern Age. EUA: Disney Editions, 2008. 
  • HOOKS, Ed. Acting for Animators, Revised Edition: A Complete Guide to Performance Animation. EUA: Heinemann Drama, 2003.
  • JOHNSTON, Ollie; THOMAS, Frank. The Illusion of Life: Disney Animation. EUA: Disney Editions, 1995
  • TEZUKA, Productions. Tezuka School of Animation, 2: Animals in Motion. EUA: Watson-Guptill, 2003. 
  • TEZUKA, Productions. Tezuka School of Animation, 1: Learning the Basics. EUA: Watson-Guptill, 2003. 
  • WEBSTER, Chris. Animation: The Mechanics of Motion. EUA: Focal Press, 2005.
  • WHITE, Tony. Animation from Pencils to Pixels: Classical Techniques for the Digital Animator. EUA: Focal Press, 2006. 
  • WHITE, Tony. The Animator's Workbook: Step-By-Step Techniques of Drawn. EUA: Watson-Guptill, 1988.
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.

Animação 2D Digital
  • BRINKMANN, Ron. The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics. EUA: Morgan Kaufmann, 2008. 
  • CHONG, Andrew; McNAMARA, Andrew. Basics Animation: Digital Animation. AVA Publishing, 2008.
  • CORSARO, S. PARROTT, C. Hollywood 2D Digital Animation: The New Flash Production Revolution. USA: Course Technology Ptr, 2004.
  • DAVIS, Bill. Creating 2D Animation in a Small Studio. USA: GGC Publishing, 2006.
  • FERGUSON, Dwaine. Toon Boom Studio 3.5 VTC Training CD. EUA: Virtual Training Company, 2007.
  • HALAS, John & WHITAKER, Harold. Timing for Animation. Burlington: Focal Press, 2002.
  • IMAGINEFX. Fantasy Workshop: Mastering Digital Painting Techniques. EUA: Collins & Brown, 2009.
  • PILLING, Jayne. Animation 2D and Beyond. EUA: Rotovision, 2001.
  • SEEGMILLER, Don. Advanced Painter Techniques. EUA: Sybex, 2008. 
  • SEEGMILLER, Don. Digital Character Design and Painting: The Photoshop CS Edition. EUA: Charles River Media, 2004.
  • THREINEN-PENDARVIS, Cher. The Photoshop and Painter Artist Tablet Book: Creative Techniques in Digital Painting . EUA: Peachpit Press, 2004. 
  • TONGE, Gary. Bold Visions: A Digital Painting Bible. EUA: Impact, 2008. 
  • WHITE, Tony. Animation from Pencils to Pixels: Classical Techniques for the Digital Animator. EUA: Focal Press, 2006. 
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.

Animação de Objetos e Modelos (Stop Motion)
  • BRIERTON, Tom. Stop-motion Filming and Performance: A Guide to Cameras, Lighting and Dramatic Techniques. USA: McFarland & Company, 2006.
  • BRIERTON, Tom. Stop-Motion Armature Machining: A Construction Manual. EUA: McFarland & Company, 2002.
  • BRIERTON, Tom. Stop-Motion Puppet Sculpting: A Manual of Foam Injection, Build-Up and Finishing Techniques. EUA: McFarland & Company, 2004.
  • CARLSON, Maureen. How to Make Clay Characters. EUA: North Light Books, 1997. 
  • GORDEEFF, Eliane. Aesthetic Interferences: The stop motion technique in the animation narrative. Lisboa: Booksfactory, 2018.
  • HARRYHAUSEN, Ray; DALTON, Tony. A Century of Stop-Motion Animation: From Melies to Aardman. EUA: Watson-Guptill, 2008. 
  • HEASER, Sue. The Polymer Clay Techniques Book. EUA: North Light Books, 1999. 
  • LORD, Peter; SIBLEY, Brian. Cracking Animation: The Aardman Book of 3-D Animation. EUA: Thames & Hudson Ltd, 2004. 
  • PETTIGREW, Neil. The Stop-motion Filmography: A Critical Guide to 297 Features Using Puppet Animation (2 Volume Set). EUA: McFarland, 2007. 
  • PRIEBE, Ken A. The Art of  Stop-Motion Animation. EUA: Course Technology PTR, 2006.
  • PURVES, Barry J. C. Stop Motion: Passion, Process and Performance. EUA: Focal Press, 2007. 
  • SALISBURY, Mark. Tim Burton's Corpse Bride: An Invitation to the Wedding. EUA: Newmarket, 2005. 
  • SHAW, Susannah. Stop Motion: Craft Skills for Model Animation. EUA: Focal Press, 2008
  • SPESS, Marc. Secrets of Clay Animation Revealed. EUA: CreateSpace, 2000. 
  • TAYLOR, Richard. Encyclopedia of Animation Techniques. EUA: Booksales, 2004. 
  • THOMPSON, Frank. Tim Burton's Nightmare Before Christmas. EUA: Disney Editions, 2002. 

Modelagem 3D
  • CAPIZZI, Tom. Inspired 3D Modeling & Texture Mapping. EUA: : Course Technology PTR, 2005.
  • FLAXMAN, Tereza. Maya 2008 Character Modeling & Animation: Principles / Practices. EUA: Charles River Media, 2008. 
  • FORD, Michael; LEHMAN, Alan. Inspired 3D Character Setup. EUA: Course Technology PTR, 2002. 
  • LISMA. Escultura. Porto: Lisma, 2006. 
  • MESTRES DAS ARTES. A História da Escultura: da Pré-História aos Nossos Dias. Porto: Porto Editora, 2000.
  • MILLER, Erick. Maya Hyper-Realistic Creature Creation,with DVD: A hands-on introduction to key tools and techniques in Autodesk Maya. EUA: Sybex, 2008
  • MURDOCK, Kelly L.; ALLEN, Eric. Edgeloop Character Modeling For 3D Professionals Only. EUA: Wiley, 2006.
  • OSIPA, Jason. Stop Staring: Facial Modeling and Animation Done Right. EUA: Sybex, 2007. 
  • PARDEW, Les. Character Emotion in 2D and 3D Animation. EUA: Course Technology PTR, 2007. 
  • PATNODE, Jason. Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques. EUA: Focal Press, 2008.
  • PRESS, Autodesk Maya. The Learning Maya 2009 Collection: Foundation, Modeling & Animation, and Special Effects. EUA: Sybex, 2009.
  • RATNER, Peter. 3-D Human Modeling and Animation. EUA: Wiley, 2009.
  • SARRIS, Nikos; STRINTZIS, Michael G. (eds). 3D Modeling and Animation:: Synthesis and Analysis Techniques for the Human Body. EUA: IRM Press, 2005. 
  • WITTKOWER, Rudolf. Escultura. São Paulo: Martins Fontes, 2001.

Técnicas em Animação 3D
  • ALLEN, Eric; MURDOCK, Kelly L. Body Language: Advanced 3D Character Rigging. EUA: Sybex., 2008.
  • CABRERA, Cheryl. An Essential Introduction to Maya Character Rigging with DVD. Eua: Focal Press, 2008. 
  • CLARK, Brad (et al). Inspired 3D Advanced Rigging and Deformations. EUA: Course Technology PTR, 2005. 
  • CLARK, Kyle. Inspired 3D Character Animation. EUA: Muska & Lipman/Premiere-Trade, 2002. . 
  • JONES, Angie; OLIFF, Jamie. Thinking Animation: Bridging the Gap Between 2D and CG. EUA: Course Technology PTR, 2006. 
  • KERLOW, Isaac V. The Art of 3D Computer Animation and Effects. EUA: Wiley, 2009. 
  • KUNDERT-GIBBS, John. Action! Acting Lessons for CG Animators. EUA: Sybex, 2009. 
  • LANIER, Lee. Maya Professional Tips and Techniques. EUA: Sybex, 2007. 
  • LORD, Peter; SIBLEY, Brian. Creating 3-D Animation: The Aardman Book of Filmmaking. EUA: Harry N. Abrams, 2004. 
  • MAESTRI, George. Maya 8.5 Character Rigging. EUA: lynda.com Inc, 2007. 
  • PARRISH, David. Inspired 3D Lighting & Compositing. EUA: Sybex, 2008. 
  • PRESS, Autodesk Maya. The Learning Maya 2009 Collection: Foundation, Modeling & Animation, and Special Effects. EUA: Sybex, 2009.
  • RATNER, Peter. 3-D Human Modeling and Animation. EUA: Wiley, 2009.
  • ROBERTS, Steve. Character Animation: 2D Skills for Better 3D, Second Edition. EUA: Focal Press, 2007. 
  • ROBERTS, Steve. Character Animation in 3D: Use traditional drawing techniques to produce stunning CGI animation. EUA: Focal Press, 2004.

Animação 3D
  • ALLEN, Eric; MURDOCK, Kelly L. Body Language: Advanced 3D Character Rigging. EUA: Sybex., 2008.
  • CABRERA, Cheryl. An Essential Introduction to Maya Character Rigging with DVD. Eua: Focal Press, 2008.
  • CLARK, Brad (et al). Inspired 3D Advanced Rigging and Deformations. EUA: Course Technology PTR, 2005. 
  • JONES, Angie; OLIFF, Jamie. Thinking Animation: Bridging the Gap Between 2D and CG. EUA: Course Technology PTR, 2006. 
  • KERLOW, Isaac V. The Art of 3D Computer Animation and Effects. EUA: Wiley, 2009. 
  • KUNDERT-GIBBS, John. Action! Acting Lessons for CG Animators. EUA: Sybex, 2009. 
  • LANIER, Lee. Maya Professional Tips and Techniques. EUA: Sybex, 2007. 
  • LORD, Peter; SIBLEY, Brian. Creating 3-D Animation: The Aardman Book of Filmmaking. EUA: Harry N. Abrams, 2004. 
  • MAESTRI, George. Maya 8.5 Character Rigging. EUA: lynda.com Inc, 2007. 
  • O’ROURKE. Michael. Principles of Three Dimensional Computer Animation. EUA: W. W. Norton & Company, 2003.
  • PARRISH, David. Inspired 3D Lighting & Compositing. EUA: Sybex, 2008. 
  • PRESS, Autodesk Maya. The Learning Maya 2009 Collection: Foundation, Modeling & Animation, and Special Effects. EUA: Sybex, 2009.
  • RATNER, Peter. 3-D Human Modeling and Animation. EUA: Wiley, 2009.
  • ROBERTS, Steve. Character Animation: 2D Skills for Better 3D, Second Edition. EUA: Focal Press, 2007. 
  • ROBERTS, Steve. Character Animation in 3D: Use traditional drawing techniques to produce stunning CGI animation. EUA: Focal Press, 2004.

Animação 3D Avançada
  • ALLEN, Eric; MURDOCK, Kelly L. Body Language: Advanced 3D Character Rigging. EUA: Sybex., 2008.
  • CABRERA, Cheryl. An Essential Introduction to Maya Character Rigging with DVD. Eua: Focal Press, 2008. 
  • CANTOR, J.; VALEMCIA, P. Inspired 3D Short Film Production. USA: Course
  • Technology, 2004.
  • CLARK, Brad (et al). Inspired 3D Advanced Rigging and Deformations. EUA: Course Technology PTR, 2005. 
  • CLARK, Kyle. Inspired 3D Character Animation. EUA: Muska & Lipman/Premiere-Trade, 2002. . 
  • JONES, Angie; OLIFF, Jamie. Thinking Animation: Bridging the Gap Between 2D and CG. EUA: Course Technology PTR, 2006. 
  • KELLER, Eric. Mastering Maya 2009. EUA: Sybex, 2009. 
  • KELLER, Eric. Maya Visual Effects: The Innovator's Guide. EUA: Sybex, 2007. 
  • LANIER, Lee. Maya Professional Tips and Techniques. EUA: Sybex, 2007. 
  • LANIER, Lee. Advanced Maya Texturing and Lighting. EUA: Sybex, 2008. 
  • LIVNY, Boaz.  Mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering. EUA: Sybex, 2007. 
  • MURDOCK, Kelly L.; ALLEN, Eric. Edgeloop Character Modeling For 3D Professionals Only. EUA: Wiley, 2006.
  • PERKINS, Chad. Adobe Photoshop CS3 Extended for 3D and Vídeo. EUA: Adobe Press, 2007. 
  • PRESS, Autodesk Maya. The Learning Maya 2009 Collection: Foundation, Modeling & Animation, and Special Effects. EUA: Sybex, 2009.
  • RATNER, Peter. Mastering 3D Animation. EUA: Allworth Press, 2004.

Modelagem de cenários e personagens 3D 
  • CAPIZZI, Tom. Inspired 3D Modeling & Texture Mapping. EUA: : Course Technology PTR, 2005.
  • FLAXMAN, Tereza. Maya 2008 Character Modeling & Animation: Principles/Practices. EUA: Charles River Media, 2008. 
  • FORD, Michael; LEHMAN, Alan. Inspired 3D Character Setup. EUA: Course Technology PTR, 2002. 
  • MILLER, Erick. Maya Hyper-Realistic Creature Creation, with DVD: A hands-on introduction to key tools and techniques in Autodesk Maya. EUA: Sybex, 2008
  • MURDOCK, Kelly L.; ALLEN, Eric. Edgeloop Character Modeling For 3D Professionals Only. EUA: Wiley, 2006.
  • OLIVERIO, Gary. Maya 8 Character Modeling (Wordware Applications Library). EUA: Wordware Publishing, 2006.
  • OSIPA, Jason. Stop Staring: Facial Modeling and Animation Done Right. EUA: Sybex, 2007. 
  • PARDEW, Les. Character Emotion in 2D and 3D Animation. EUA: Course Technology PTR, 2007. 
  • PATNODE, Jason. Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques. EUA: Focal Press, 2008.
  • PRESS, Autodesk Maya. The Learning Maya 2009 Collection: Foundation, Modeling & Animation, and Special Effects. EUA: Sybex, 2009.
  • PRESS, Autodesk Maya. Learning Autodesk Maya 2008, (Official Autodesk Training Guide, includes DVD). EUA: Sybex, 2007. 
  • RATNER, Peter. 3-D Human Modeling and Animation. EUA: Wiley, 2009.
  • SPENCER, Scott. ZBrush Character Creation: Advanced Digital Sculpting. EUA: Sybex, 2008.
  • SARRIS, Nikos; STRINTZIS, Michael G. (eds). 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body. EUA: IRM Press, 2005. 

Desenho de Ambiente
  • BLAKE, Wendon. Landscape Drawing Step by Step by Wendon Blake. EUA: Dover Publications, 1998. 
  • CIVARDI, Giovanni. Drawing Scenery: Landscapes, Seascapes and Buildings. EUA: Search Press, 2003.
  • DOYLE, Michael E. Color Drawing: Design Drawing Skills and Techniques for Architects, Landscape Architects, and Interior Designers. EUA: Wiley, 2006. 
  • EDWARD, Relph. A paisagem urbana moderna. Lisboa: Edições 70, 2002.
  • FRANCO, Maria de Assunção Ribeiro. Desenho Ambiental – uma introdução à arquitetura da paisagem. São Paulo: Annablume, 1997.
  • GREGORY, Danny. An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and Designers. EUA: How, 2008.  
  • HAMM, Jack. Drawing Scenery: Landscapes and Seascapes.USA:Perigee Trade, 1988.
  • JURACEK, J.A. Soft Surfaces:Visual Research for Artists, Architects, and Designers.N. York: W. W. Norton & Company,2000.
  • JURACEK, J.A. Natural Surfaces: Visual Research for Artists, Architects, and Designers. N. York: W. W. Norton & Company,2002.
  • LANDIM, Paula da Cruz. Desenho da Paisagem Urbana. São Paulo: Editora Unesp, 2004.
  • POXON, David. Still Life Artist's Sketching Bible (Spiral-bound). EUA: Chartwell Books, 2008. 
  • ROSE, R. Drawing Scenery For Theater, Film And Television. USA: Writer's Digest Books,1994.
  • RUBIM, R. Desenhando a Superfície. São Paulo: Rosari, 2005.
  • SUMMERS, D. Texturing: Concepts and Techniques. USA:Charles River Media, 2004.
  • YANES, Magali Delgado & REDONDO, Ernest. Desenho Livre para Arquitectos. Lisboa: Estampa, 2005. 

Roteiro
  • BEIMAN, Nancy. Prepare to Board! Creating Story and Characters for Animated Features and Shorts. EUA: Focal Press, 2007. 
  • CANEMAKER, J. Paper Dreams: The Art And Artists Of  Disney Storyboards. EUA: Disney Editions.
  • CRISTIANO, Giusepe.Visual Dictionary of Storyboard. EUA: Iradidio Books, 2005.
  • CULHANE, Shamus. Animation from Script to Screen. EUA: St. Martins´s Press, 1988. 
  • FRAIOLI, James O. Storyboarding 101: A Crash Course in Professional Storyboarding. EUA: Michael Wiese, 2000.
  • GLEBAS, Francis. Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation. EUA: Focal Press, 2008. 
  • HART, John. Art of the Storyboard - Storyboarding For Film, Tv, And Animation. Burlington: Focal Press, 2000.
  • MUIR, Shannon. Gardner's Guide to Writing and Producing Animation. EUA: Garth Gardner Company, 2007. 
  • SCOTT, Jeffrey. How to Write for Animation. N. York: Overlook Press, 2003.
  • SIMON, Mark. Storyboards: Motion in Art. EUA: Focal Press, 2006.
  • TUMMINELLO, Wendy. Exploring Storyboarding. EUA: Thomson Delmar Learning, 2004.
  • WEBBER, Mrilyn. Gardner's Guide to Feature Animation Writing: The Writer's Road Map. EUA: Garth Gardner Company, 2002.
  • WELLINS, Mike. Storytelling through Animation. EUA: Charles River Media, 2005.
  • WELLS, Paul. Basics Animation: Scriptwriting. EUA: AVA Publishing, 2007. 
  • WRIGHT, Jean Ann. Animation Writing and Development: From Script Development to Pitch. EUA: Focal Press, 2005. 

Roteiro, Storyboard e Animatic 
  • BEIMAN, Nancy. Prepare to Board! Creating Story and Characters for Animated Features and Shorts. EUA: Focal Press, 2007. 
  • CRISTIANO, Giusepe.Visual Dictionary of Storyboard. EUA: Iradidio Books, 2005.
  • CANEMAKER, J. Paper Dreams: The Art And Artists Of  Disney Storyboards. EUA: Disney Editions.
  • CULHANE, Shamus. Animation from Script to Screen. EUA: St. Martins´s Press, 1988. 
  • FRAIOLI, James O. Storyboarding 101: A Crash Course in Professional Storyboarding. EUA: Michael Wiese, 2000.
  • GLEBAS, Francis. Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation. EUA: Focal Press, 2008. 
  • HART, John. Art of the Storyboard - Storyboarding For Film, Tv, And Animation. Burlington: Focal Press, 2000.
  • MUIR, Shannon. Gardner's Guide to Writing and Producing Animation. EUA: Garth Gardner Company, 2007. 
  • SCOTT, Jeffrey. How to Write for Animation. N. York: Overlook Press, 2003.
  • SIMON, Mark. Storyboards: Motion in Art. EUA: Focal Press, 2006.
  • TUMMINELLO, Wendy. Exploring Storyboarding. EUA: Thomson Delmar Learning, 2004.
  • WEBBER, Mrilyn. Gardner's Guide to Feature Animation Writing: The Writer's Road Map. EUA: Garth Gardner Company, 2002.
  • WELLINS, Mike. Storytelling through Animation. EUA: Charles River Media, 2005.
  • WELLS, Paul. Basics Animation: Scriptwriting. EUA: AVA Publishing, 2007. 
  • WRIGHT, Jean Ann. Animation Writing and Development: From Script Development to Pitch. EUA: Focal Press, 2005. 

Storyboard e Animatic
  • BACHER, Hans. Dream Worlds: Production Design for Animation. EUA: Focal Press, 2007.
  • BEGLEITER, Marcie. From Word to Image: Storyboarding and the Filmmaking Process. EUA: Michael Wiese Productions, 2001.
  • BLHUT, Don. Don Bluth's Art Of Storyboard. EUA: Dark Horse, 2004. 
  • CANEMAKER, John. Paper Dreams: The Art And Artists Of  Disney Storyboards. USA: Disney Editions.
  • CRISTIANO, Giusepe.Visual Dictionary of Storyboard. USA: Iradidio Books, 2005.
  • FOGLE, James (et al.). Comps, Storyboards, and Animatics. EUA: Watson-Guptill Pubns, 1989.
  • FRAIOLI, James O. Storyboarding 101: A Crash Course in Professional Storyboarding. EUA: Michael Wiese, 2000.
  • GARDNER, Garth. Gardner's Storyboard Sketchbook: Story Planning and Character Design. EUA: Garth Gardner Company, 2001. 
  • GLEBAS, Francis. Directing the Story: Professional Storytelling and Storyboarding Techniques for Live Action and Animation. EUA: Focal Press, 2008. 
  • HART, John. How to Draw Animation - Learn the Art of Animation from Character Design to Storyboards and Layouts. N. York :Watson-Guptill, 1999. 
  • HART, John. The Art of the Storyboard. EUA: Focal Press, 2007.
  • KATZ, Steven D. Film Directing Shot by Shot: Visualizing from Concept to Screen. EUA: Michael Wiese Productions, 1991. 
  • KATZ, Steven D. Film Directing: Cinematic Motion. EUA: Michael Wiese Productions, 2004.
  • SIMON, Mark. Storyboards: Motion in Art. Burlington: Focal Press, 2000.
  • TUMMINELLO, Wendy. Exploring Storyboarding (Design Exploration Series). EUA: Thomson Delmar Learning, 2004.

Direção de Arte
  • AMIDI, Amid. The Art of Pixar Short Films. EUA: Chronicle Books (February 25, 2009.
  • BACHER, Hans. Dream Worlds: Production Design for Animation. EUA: Focal Press, 2007. 
  • BECK, Jerry. Animation Art: From Pencil to Pixel, the World of Cartoon, Anime, and CGI. EUA: Collins Design, 2004.
  • COTTE, Olivier. Secrets of Oscar-winning Animation: Behind the scenes of 13 classic short animations. EUA: Focal Press, 2007.
  • CULLIMORE, Stan. Behind the Scenes: Animation. EUA: Longman, 2002. 
  • FURNISS, Maureen. The Animation Bible: A Practical Guide to the Art of Animating from Flipbooks to Flash. EUA: Abrams,  2008.
  • GORDEEFF, Eliane. Aesthetic Interferences: The stop motion technique in the animation narrative. Lisboa: Booksfactory, 2018.
  • HAHN, D. Disney's Animation Magic: A Behind-The-Scenes Look at How an Animated Film Is Made. EUA: Hyperion,1996.
  • KRASNER, Jon. Motion Graphic Design and Fine Art Animation: Principles and Practice. EUA: Focal Press, 2004.
  • LOTMAN, Jeff; SMITH, Jonathan. Animation Art: The Early Years 1911-1953. EUA: Schiffer Publishing, 1995. 
  • LOTMAN, Jeff. Animation Art at Auction: Since 1994. EUA: Schiffer Publishing, 1998. 
  • McCARTHY, HELEN. Hayao Miyazaki: Master of Japanese Animation. EUA: Stone Bridge Press, 1999. 
  • MIYAZAKI, Hayao. The Art of Howl's Moving Castle. EUA: VIZ Media LLC, 2005. 
  • PEET, Bill (et al.). Walt Disney Animation Studios The Archive Series: Story. EUA: Disney Editions, 2008.
  • SALISBURY, MARK. Tim Burton's Corpse Bride: An Invitation to the Wedding. EUA: Newmarket, 2005. 
  • VAZ, Mark Cotta. The Art of Finding Nemo. EUA: Chronicle Books, 2003. 

Direção de Arte Aplicada 
  • AMIDI, Amid. The Art of Pixar Short Films. EUA: Chronicle Books (February 25, 2009.
  • BACHER, Hans. Dream Worlds: Production Design for Animation. EUA: Focal Press, 2007. 
  • BECK, Jerry. Animation Art: From Pencil to Pixel, the World of Cartoon, Anime, and CGI. EUA: Collins Design, 2004.
  • COTTE, Olivier. Secrets of Oscar-winning Animation: Behind the scenes of 13 classic short animations. EUA: Focal Press, 2007.
  • CULLIMORE, Stan. Behind the Scenes: Animation. EUA:Longman, 2002. 
  • FURNISS, Maureen. The Animation Bible: A Practical Guide to the Art of Animating from Flipbooks to Flash. EUA: Abrams,  2008.
  • HAHN, D. Disney's Animation Magic: A Behind-The-Scenes Look at How an Animated Film Is Made. EUA: Hyperion,1996.
  • KRASNER, Jon. Motion Graphic Design and Fine Art Animation: Principles and Practice. EUA: Focal Press, 2004.
  • LOTMAN, Jeff; SMITH, Jonathan. Animation Art: The Early Years 1911-1953. EUA: Schiffer Publishing, 1995. 
  • LOTMAN, Jeff. Animation Art at Auction: Since 1994. EUA: Schiffer Publishing, 1998. 
  • McCARTHY, HELEN. Hayao Miyazaki: Master of Japanese Animation. EUA: Stone Bridge Press, 1999. 
  • MIYAZAKI, Hayao. The Art of Howl's Moving Castle. EUA: VIZ Media LLC, 2005. 
  • PEET, Bill (et al.). Walt Disney Animation Studios The Archive Series: Story. EUA: Disney Editions, 2008.
  • SALISBURY, MARK. Tim Burton's Corpse Bride: An Invitation to the Wedding. EUA: Newmarket, 2005. 
  • VAZ, Mark Cotta. The Art of Finding Nemo. EUA: Chronicle Books, 2003. 

Psicologia da Percepção
  • ARMHEIM, Rudolf. Intuição e intelecto na arte. São Paulo: Martins, 2004. 
  • ARMHEIM, Rudolf. Arte & percepção visual: uma psicologia da visão criadora. São Paulo: Thomson Pioneira, 1998. 
  • BOCK, Ana Mercês Bahia; FURTADO, Odair; TEIXEIRA, Maria de Lurdes. Psicologias: uma introdução ao estudo de psicologia. 13. ed. São Paulo: Saraiva, 1999.
  • BROWN, Guillermo. Jogos Cooperativos. Rio Grande do Sul: Sinodal, 2002
  • DAVIDOFF, Linda L. Introdução À Psicologia. 3.ed. São Paulo: Makron Books, 2004
  • FOUCAULT, Michel. A Hermenêutica do Sujeito. São Paulo: Martins Fontes, 2006.
  • GOMES FILHO, João. Gestalt do Objeto: sistema de leitura visual da forma. São Paulo: Escrituras, 2008. 
  • SCHLEIERMACHER, Friedrich. Hermenêutica – Arte e Técnica da Interpretação. SÕ Paulo: Vozes, 2008.
  • SCHULTZ, D. História da Psicologia Moderna. São Paulo: Cultrix, 1992
  • STATT, David. Introdução à Psicologia São Paulo: Habra,1987
  • TATAGIBA, Maria Carmen. Vivendo e Aprendendo Com Grupos. Rio de Janeiro: DP&A, 2001.
  • TIEDEMANN, Klaus (et al.) Psicologia da Percepção v.1. São Paulo: EPU, 1985. 
  • TIEDEMANN, Klaus (et al.) Psicologia da Percepção v.2. São Paulo: EPU, 1985. 
  • VYGOTSKY, Lev Semenovich. Psicologia da Arte. São Paulo: Martins, 1999.

Linguagem dos Meios Audiovisuais
  • ANGEL, Rodriguez. Dimensão Sonora da Linguagem Audiovisual. São Paulo: Senac, 2006.
  • AUGUSTO, Maria de Fátima. A Montagem Cinematográfica e a Lógica das Imagens. São Paulo: Annablume, 2004. 
  • AVILA, Renato Nogueira Perez. A Arte do Vídeo Digital. Rio de Janeiro: Brasport, 2004.
  • BOLANTE, Antony. Premiere Pro CS4 Essential Training. EUA: lynda.com Inc, 2008.
  • CARRIERE, Jean-Claude. A Linguagem Secreta do Cinema. São Paulo: Nova Fronteira, 2006. 
  • DANCYGER, Ken. Técnicas de Edição para Cinema e Vídeo. São Paulo: Campus, 2007.
  • EDUARDO, Leone. Reflexões sobre a montagem cinematográfica. Belo Horizonte: Editora da UFMG, 2005. 
  • GELSON, Santana. Cinema, Comunicação e Audiovisual. São Paulo: Alameda, 2009.
  • GORDEEFF, Eliane. Aesthetic Interferences: The stop motion technique in the animation narrative. Lisboa: Booksfactory, 2018.
  • HARRINGTON, Richard. Photoshop for Vídeo. EUA: Focal Press, 2007.
  • MACHADO, Arlindo. Pré-cinemas & pós-cinemas. Campinas: Papirus, 1997.
  • MACHADO, Arlindo. A arte do Vídeo. São Paulo: Brasiliense, 1990.
  • MARCEL, Martin. A linguagem cinematográfica. São Paulo: Brasiliense, 2003.
  • PERKINS, Chad. Adobe Photoshop CS3 Extended for 3D and Vídeo. EUA: Adobe Press, 2007. 
  • ROBERT, Stam. Introdução à Teoria do Cinema. São Paulo: Papirus, 2003.
  • TEAM, Adobe Creative. Adobe Premiere Pro CS4 Classroom in a Book. EUA: Adobre Press, 2008. 

Design de Som 
  • ALBURGER, James. The art of voice acting: the craft and business of performing for voice-over. EUA: Focal Press, 2006.
  • AMENT, Vanessa Theme. The Foley Grail: The Art of Performing Sound for Film, Games, and Animation. EUA: Focal Press, 2009. 
  • BEAUCHAMP, R. Designing Sound for Animation. EUA: Focal Press, 2005.
  • CASE, Alexander U. Sound FX: Unlocking the creative potential of recording studio effects. EUA: Focal Press, 2007. 
  • GOLDMARK, Daniel. Tunes for 'Toons: Music and the Hollywood Cartoon. EUA: University of California Press, 2005.
  • GOLDMARK, Daniel (org). The Cartoon Music Book. EUA: Chicago Review Press, 2002.
  • HOLMAN, T. Sound for Film and Television. EUA: Focal Press, 2002.
  • LEWIS, Pamela. Talking funny for money: an introduction to the cartoon/ character/ looping área of voice-overs. EUA: Applause Books, 2003.
  • MANZANO, L.A. Som-imagem no cinema. São Paulo: Perspectiva, 2003 
  • MULLIN, Molly Ann (et al). Word of mouth: a guide to comercial and animation voice-over animation. EUA: Silman-James Press, 2006.
  • PURCELL, John. Dialogue Editing for Motion Pictures: a Guide to the Invisible Art. EUA: Focal Press, 2007.
  • SONNENSCHEIN, David. Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema. EUA: Michael Wiese Productions, 2002.
  • VIERS, Ric. The Sound Design Bible: How to Create and Record Hollywood Style Sound Effects. EUA: Michael Wiese Productions, 2008. 
  • WRIGHT, Jean Ann; LALLO, M.J. Voice-over for animation. EUA: Focal Press, 2009.
  • YEWDALL, D.L. Practical Art of Motion Picture Sound. EUA: Focal Press, 2003.

Trilha sonora, dublabem e design de som 
  • ALBURGER, James. The art of voice acting: the craft and business of performing for voice-over. EUA: Focal Press, 2006.
  • AMENT, Vanessa Theme. The Foley Grail: The Art of Performing Sound for Film, Games, and Animation. EUA: Focal Press, 2009. 
  • BEAUCHAMP, R. Designing Sound for Animation. EUA: Focal Press, 2005.
  • GOLDMARK, Daniel. Tunes for 'Toons: Music and the Hollywood Cartoon. EUA: University of California Press, 2005.
  • GOLDMARK, Daniel (org). The Cartoon Music Book. EUA: Chicago Review Press, 2002.
  • HOLMAN, T. Sound for Film and Television. EUA: Focal Press, 2002.
  • LEWIS, Pamela. Talking funny for money: an introduction to the cartoon/ character/ looping área of voice-overs. EUA: Applause Books, 2003.
  • MANZANO, L.A. Som-imagem no cinema. São Paulo: Perspectiva, 2003 
  • MULLIN, Molly Ann (et al). Word of mouth: a guide to comercial and animation voice-over animation. EUA: Silman-James Press, 2006.
  • SONNENSCHEIN, David. Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema. EUA: Michael Wiese Productions, 2002.
  • WRIGHT, Jean Ann; LALLO, M.J. Voice-over for animation. EUA: Focal Press, 2009.
  • YEWDALL, D.L. Practical Art of Motion Picture Sound. EUA: Focal Press, 2003.

Pós-Produção e Efeitos Especiais
  • BOLANTE, Antony. Premiere Pro CS4 Essential Training. EUA: lynda.com Inc, 2008.
  • BRINKMANN, Ron. The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics. EUA: Morgan Kaufmann, 2008. 
  • BROWNE, Steven. High Definition Postproduction: Editing and Delivering HD Vídeo. EUA: Focal Press, 2006. 
  • DAYLEY, Lisa Danae. Photoshop CS3 Extended Video and 3D Bible. EUA: Wiley, 2008.
  • DOBBERT, Tim. Matchmoving: The Invisible Art of Camera Tracking. EUA: Sybex, 2005. 
  • FOSTER, Jeff. After Effects and Photoshop: Animation and Production Effects for DV and Film. EUA: Sybex, 2006. 
  • FOSTER, Jeff. After Effects 7 Animation Techniques. EUA: lynda.com, Inc., 2006.
  • GILLAND, Joseph. Elemental Magic: The Art of Special Effects Animation. EUA: Focal Press, 2009. 
  • McCLELLAND, Deke. Photoshop CS4 One-on-One: Fundamentals. EUA: lynda.com Inc, 2009. 
  • PERKINS, Chad. The After Effects Illusionist: All the Effects in One Complete Guide. EUA: Focal Press, 2009. 
  • PRESS, Autodesk Maya. Learning Autodesk Maya 2009 The Special Effects Handbook: Official Autodesk Training Guide. EUA: Sybex, 2008. 
  • RICKITT, Richard. Special Effects: The History and Technique. EUA: Billboard Books, 2007. 
  • TEAM, Adobe Creative. Adobe After Effects CS4 Classroom in a Book. EUA: Adobre Press, 2009. 
  • TEAM, Adobe Creative. Adobe Premiere Pro CS4 Classroom in a Book. EUA: Adobre Press, 2008. 
  • WYATT, Hilary; AMYES, Tim. Audio Post Production for Television and Film, Third Edition: An introduction to technology and techniques. EUA: Focal Press, 2004.

Finalização e Pós-Produção em Animação  
  • BOLANTE, Antony. Premiere Pro CS4 Essential Training. EUA: lynda.com Inc, 2008.
  • BRINKMANN, Ron. The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics. EUA: Morgan Kaufmann, 2008. 
  • BROWNE, Steven. High Definition Postproduction: Editing and Delivering HD Vídeo. EUA: Focal Press, 2006. 
  • DAYLEY, Lisa Danae. Photoshop CS3 Extended Video and 3D Bible. EUA: Wiley, 2008.
  • DOBBERT, Tim. Matchmoving: The Invisible Art of Camera Tracking. EUA: Sybex, 2005. 
  • FOSTER, Jeff. After Effects and Photoshop: Animation and Production Effects for DV and Film. EUA: Sybex, 2006. 
  • FOSTER, Jeff. After Effects 7 Animation Techniques. EUA: lynda.com, Inc., 2006.
  • GILLAND, Joseph. Elemental Magic: The Art of Special Effects Animation. EUA: Focal Press, 2009. 
  • McCLELLAND, Deke. Photoshop CS4 One-on-One: Fundamentals. EUA: lynda.com Inc, 2009. 
  • PERKINS, Chad. The After Effects Illusionist: All the Effects in One Complete Guide. EUA: Focal Press, 2009. 
  • PRESS, Autodesk Maya. Learning Autodesk Maya 2009 The Special Effects Handbook: Official Autodesk Training Guide. EUA: Sybex, 2008. 
  • RICKITT, Richard. Special Effects: The History and Technique. EUA: Billboard Books, 2007. 
  • TEAM, Adobe Creative. Adobe After Effects CS4 Classroom in a Book. EUA: Adobre Press, 2009. 
  • TEAM, Adobe Creative. Adobe Premiere Pro CS4 Classroom in a Book. EUA: Adobre Press, 2008. 
  • WYATT, Hilary; AMYES, Tim. Audio Post Production for Television and Film, Third Edition: An introduction to technology and techniques. EUA: Focal Press, 2004.

Trabalho de Conclusão de Curso
  • BESEN, Ellen; HALLET, Bryce. Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know. EUA: Michael Wiese Productions, 2008. 
  • COUTO, Rita Maria de Souza & OLIVEIRA, Alfredo Jéferson de (orgs.). Formas do design: por uma metodologia interdisciplinar. Rio de Janeiro: 2AB, 1999.
  • DORMER, P. Manual de gestão de design. Porto: Porto Editora, 1997.
  • FURNISS, Maureen. Art in Motion: Animation Aesthetics. EUA: John Libbey & Company, 2008. 
  • FURNISS, Maureen. Animation- Art And Industry: A Reader. EUA: Indiana University Press, 2009. 
  • HAHN, Don. The Alchemy of Animation: Making an Animated Film in the Modern Age. EUA: Disney Editions, 2008. 
  • PILLING, Jayne. A Reader in Animation Studies. Indiana University Press,1999.
  • RAUGUST, Karen. The Animation Business Handbook. USA: St. Martin's Press, 2004.
  • WHITE, Tony. How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principles of Animation. EUA: Focal Press, 2009. 
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.
  • WINDER, Catherine; DOWLATABADI, Zahra Producing Animation. EUA: Focal Press, 2001.
  • WELLS, Paul. Understanding Animation. EUA: Routledge, 2009. 
  • WELLS, Paul. Re-Imagining Animation: Contemporary Moving Image Cultures. EUA: AVA Publishing, 2008.
  • WELLS, Paul. Fundamentals of Animation. EUA: AVA Publishing, 2006
  • WELLS, Paul. Animation – Genre and Authorship. EUA: Wallflower Press, 2002. 

Orientação de Trabalho de Conclusão de Curso 
  • BESEN, Ellen. Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know. EUA: Michael Wiese Productions, 2008. 
  • HALAS, John & WHITAKER, Harold. Timing for Animation. EUA: Focal Press, 2002.
  • HOOKS, Ed. Acting for Animators, Revised Edition: A Complete Guide to Performance Animation. EUA: Heinemann Drama, 2003.
  • LAYBOURNE, Kit. The Animation Book: A Complete Guide to Animated Filmmaking- From Flip-Books to Sound Cartoons to 3- D Animation. EUA: Three Rivers Press, 1998. 
  • LEVY, David B. Animation Development: From Pitch to Production. EUA: Allworth Press, 2009. 
  • MILIC, Lea; McCONVILLE. The Animation Producer's Handbook. EUA: Open University Press, 2006. 
  • MUIR, Shannon. Gardner's Guide to Writing and Producing Animation. EUA: Garth Gardner, 2007.
  • MAXIMIANO, Antonio Cesar Amaru. Administração de Projetos: Como Transformar suas Idéias em Resultados. São Paulo: Atlas, 2008. 
  • RAUGUST, Karen. The Animation Business Handbook. USA: St. Martin's Press, 2004.
  • SUBOTNICK, Steven. Animation in the Home Digital Studio: Creation to Distribution. EUA: Focal Press, 2003. 
  • SULLIVAN, Karen (et al). Ideas for the Animated Short: Finding and Building Stories. EUA: Focal Press, 2008. 
  • WEBSTER, Chris. Animation: The Mechanics of Motion. EUA: Focal Press, 2005.
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.
  • WINDER, Catherine; DOWLATABADI, Zahra Producing Animation. EUA: Focal Press, 2001.
  • WRIGHT. Jean Ann. Animation Writing and Development : From Script Development to Pitch. EUA: Focal Press, 2005.

Elaboração e Formatação de Projetos: séries para TV, curta e longa metragens 
  • CULHANE, Shamus. Animation: From Script to Screen. EUA: St. Martin's Griffin, 1990. 
  • DORMER, P. Manual de gestão de design. Porto: Porto Editora, 1997.
  • HAHN, Don. The Alchemy of Animation: Making an Animated Film in the Modern Age. EUA: Disney Editions, 2008. 
  • JONES, Brune W. Animation, The Business: Mechanical and Architectural Visualization. EUA: Prentice Hall, 2000. 
  • KANFER, Stefan. Serious Business: The Art And Commerce Of Animation In America From Betty Boop To Toy Story. EUA: Da Capo Press, 2000. 
  • LAYBOURNE, Kit. The Animation Book: A Complete Guide to Animated Filmmaking- From Flip-Books to Sound Cartoons to 3- D Animation. EUA: Three Rivers Press, 1998. 
  • LEVY, David B. Animation Development: From Pitch to Production. EUA: Allworth Press, 2009. 
  • LEVY, David. Your Career in Animation: How to Survive and Thrive. EUA: Allworth Press, 2006. MILIC, Lea; McCONVILLE. The Animation Producer's Handbook. EUA: Open University Press, 2006. 
  • MUIR, Shannon. Gardner's Guide to Writing and Producing Animation. EUA: Garth Gardner, 2007.
  • RAUGUST, Karen. The Animation Business Handbook. USA: St. Martin's Press, 2004.
  • SACKS, Terence J. Opportunities in Cartooning & Animation Careers. EUA: McGraw-Hill, 2007. 
  • SIMON, Mark. Producing Independent 2D Character Animation: Making & Selling A Short Film. EUA: Focal Press, 2003. 
  • WINDER, Catherine; DOWLATABADI, Zahra Producing Animation. EUA: Focal Press, 2001.
  • WRIGHT. Jean Ann. Animation Writing and Development : From Script Development to Pitch. EUA: Focal Press, 2005.

Apresentação e Gestão de Projetos: séries para TV, curta e longa metragens 
  • DAVIS, Bill. Creating 2D Animation in a Small Studio. EUA: GGC Publishing, 2006. 
  • HAHN, Don. The Alchemy of Animation: Making an Animated Film in the Modern Age. EUA: Disney Editions, 2008. 
  • HART, Christopher. Christopher Hart's Animation Studio. EUA: Watson-Guptill, 2003. 
  • GARDNER, Garth. Gardner's Guide to Multimedia and Animation Studios. EUA: GGC Publishing, 2004. 
  • KANFER, Stefan. Serious Business: The Art And Commerce Of Animation In America From Betty Boop To Toy Story. EUA: Da Capo Press, 2000. 
  • LAYBOURNE, Kit. The Animation Book: A Complete Guide to Animated Filmmaking- From Flip-Books to Sound Cartoons to 3- D Animation. EUA: Three Rivers Press, 1998. 
  • LEVY, David. Your Career in Animation: How to Survive and Thrive. EUA: Allworth Press, 2006. 
  • MAXIMIANO, Antonio Cesar Amaru. Administração de Projetos: Como Transformar suas Idéias em Resultados. São Paulo: Atlas, 2008. 
  • RAUGUST, Karen. The Animation Business Handbook. USA: St. Martin's Press, 2004.
  • SACKS, Terence J. Opportunities in Cartooning & Animation Careers. EUA: McGraw-Hill, 2007. 
  • SUBOTNICK, Steven. Animation in the Home Digital Studio: Creation to Distribution. EUA: Focal Press, 2003. 
  • SULLIVAN, Karen (et al). Ideas for the Animated Short: Finding and Building Stories. EUA: Focal Press, 2008. 
  • WINDER, Catherine; DOWLATABADI, Zahra Producing Animation. EUA: Focal Press, 2001.

Animações interativas, para celulares e publicidade 
  • CHAPMAN, J. Web Animation Design. EUA: John Wiley, 2007. 
  • CHUNG, Youngkuk. Processing Web Ads: The Effects of Animation and Arousing Content. EUA: Cambria Press, 2007. 
  • DOTZ, Warren. Meet Mr. Product: The Art of the Advertising Character. EUA: Chronicle Books, 2003. 
  • GARDNER, Garth. Gardner's Guide to Internships in New Media 2004: Computer Graphics, Animation, Multimedia. EUA: Garth Gardner Company, 2002. 
  • GARDNER, Garth. Gardner's Guide to Multimedia and Animation Studios. EUA: GGC Publishing, 2004. 
  • GEHMAN, Chris & REINKE, Steve (eds). The Sharpest Point: Animation at the End of Cinema. EUA: YYZ Books, 2005
  • HELLER, Steven; WOMACK, David. Becoming a Digital Designer: A Guide to Careers in Web, Video, Broadcast, Game and Animation Design. EUA:Wiley, 2007. 
  • JACOBSEN, Jen. Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development. EUA: Focal Press, 2005.
  • LAGGETT, Richard (et al.). Foundation Flash Applications for Mobile Devices. EUA: Friends of ED, 2006. 
  • MENDENHALL, John. Character Trademarks. EUA: Chronicle Books, 1990.
  • PHILLIPS, Adam & BHANGAL, Sham. Flash 8 Design: Motion Graphics for Animation & User Interfaces. EUA: O'Reilly Media, 2006.
  • SCOTT, Bill; NEIL, Theresa. Designing Web Interfaces: Principles and Patterns for Rich Interactions. EUA: O'Reilly Media, 2009. 
  • THALMANN, Nadia Magnenat & THALMANN, Daniel (eds). Interactive Computer Animation. EUA: Prentice Hall PTR, 1996.
  • WELLS, Paul (et al.). Re-Imagining Animation: Contemporary Moving Image Cultures. EUA: AVA Publishing, 2008. 
  • WRIGHT, Lawrence. Character Design for Mobile Devices. EUA: Focal Press, 2006. 

Legislação específica e Marketing Cultural 
  • BRANT, Leonardo. Mercado Cultural. Sâo Paulo: Escrituras, 2004.
  • COELHO, Teixeira. Dicionário Crítico de Política Cultural. São Paulo: Iluminuras, 1999.
  • COSTA, Ivan Freitas da. Marketing Cultural – o Patrocínio de Atividades. Culturais como Construção de Marca. São Paulo: Atlas, 2004. 
  • COSTA NETTO, José Carlos. Direito Autoral no Brasil. São Paulo: FTD, 2008.
  • CESNIK, Fabio de Sá. Guia de Incentivo à Cultura. São Paulo: Manole, 2007.
  • FISCHER, Micky. Marketing Cultural. São Paulo: Global, 2002.
  • MACHADO NETO, Manoel Marcondes. Marketing Cultural – das práticas à teoria. São Paulo: Ciência Moderna, 2005. 
  • MALAGODI, Maria Eugênia & CESNIK, Fábio de Sá. Projetos Culturais: elaboração, administração, aspectos legais, busca de patrocínio. São Paulo: Escrituras, 2004. 
  • OLIVIERI, Cristiane Garcia. Cultura Neoliberal – Leis de Incentivo à Cultura. São Paulo: Escrituras, 2004. 
  • REIS, Ana Carla Fonseca. Marketing Cultural e Financiamento da Cultura. São Paulo: Thompson, 2002.
  • SARKOVAS, Yacoff. Curso Básico Intensivo de Marketing Cultural. São Paulo: Articultura, 2001.
  • THIRY-CHERQUES, Hermano Roberto. Projetos Culturais – Técnicas de Modelagem. São Paulo: Editora FGV, 2008. 

Fotografia Digital
  • ANG, Tom. Fotografia Digital – uma Introdução. São Paulo: Senac, 2007. 
  • ALTAIR, Hoppe. Fotografia Digital sem Mistérios. São Paulo: Editora Photos, 2005. 
  • BOLÉO, Francisco. Guia Completo da Fotografia Digital. São Paulo: Ilex, 2003.
  • BUSSELLE, Michael. Tudo Sobre Fotografia. São Paulo: Pioneira, 2004.
  • DALY, Tim. Guia Básico de Fotografia Digital. Lisboa: Editorial Estampa, 2002.
  • DAWBER, Martin. Pixel Surgeons: extreme manipulation of figure in photography. London: Ed. Octopus Publishing Group, 2005.
  • FREEMAN, Michael. Manual de Fotografia Digital – Luz e Iluminação. Porto: Livros e Livros, 2005. 
  • GURAN, Milton. Linguagem Fotográfica e Informação. 3.ed. : Gama Filho, 2002.
  • PREUSS, Julio. Fotografia Digital. Rio de Janeiro: Axcel Books do Brasil, 2004.
  • RAMALHO, Jose. Fotografia Digital. São Paulo: Campus, 2004. 
  • SCOTT, Kelby. Fotografia Digital na Prática. São Paulo: Prentice Hall Brasil, 2007.
  • SCOTT, Kelby. Photoshop para Fotografia Digital – Guia sem Mistérios. São Paulo: Ciência Moderna, 2005.
  • SILLAS, Duarte Jr. Expressões e Técnicas de Fotografia Digital. São Paulo: Axcel Books, 2006. 
  • TIM, Daily. Guia Básico de Fotografia Digital. São Paulo: Estampa, 2004. 
  • TRIGO, Thales. Equipamento Fotográfico. São Paulo: Senac, 2003.

Projeto Interdisciplinar
  • BESEN, Ellen; HALLET, Bryce. Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know. EUA: Michael Wiese Productions, 2008. 
  • COUTO, Rita Maria de Souza & OLIVEIRA, Alfredo Jéferson de (orgs.). Formas do design: por uma metodologia interdisciplinar. Rio de Janeiro: 2AB, 1999.
  • DORMER, P. Manual de gestão de design. Porto: Porto Editora, 1997.
  • FURNISS, Maureen. Art in Motion: Animation Aesthetics. EUA: John Libbey & Company, 2008. 
  • FURNISS, Maureen. Animation- Art And Industry: A Reader. EUA: Indiana University Press, 2009. 
  • MONTENEGRO, Thereza. O que é ONG? São Paulo: Brasiliense, 1996. 
  • PILLING, Jayne. A Reader in Animation Studies. Indiana University Press,1999.
  • SEVERINO, Antonio Joaquim. Metodologia do Trabalho Científico. 22.ed. São Paulo: Cortez, 2004.
  • WHITE, Tony. How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principles of Animation. EUA: Focal Press, 2009. 
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.
  • WILLIAMS, Richard. The Animator's Survival Kit - A Manual Of Methods, Principles And Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators.  N. York: Farrar Straus & Giro, 2001.
  • WELLS, Paul. Understanding Animation. EUA: Routledge, 2009. 
  • WELLS, Paul. Re-Imagining Animation: Contemporary Moving Image Cultures. EUA: AVA Publishing, 2008.
  • WELLS, Paul. Fundamentals of Animation. EUA: AVA Publishing, 2006
  • WELLS, Paul. Animation – Genre and Authorship. EUA: Wallflower Press, 2002. 

Elaboração de Projetos e Marketing Cultural
  • BRANT, Leonardo. Mercado Cultural. São Paulo: Escrituras, 2004.
  • COELHO, Teixeira. Dicionário Crítico de Política Cultural. São Paulo: Iluminuras, 1999.
  • COSTA, Ivan Freitas da. Marketing Cultural – o Patrocínio de Atividades. Culturais como Construção de Marca. São Paulo: Atlas, 2004. 
  • COSTA NETTO, José Carlos. Direito Autoral no Brasil. São Paulo: FTD, 2008. CESNIK, Fabio de Sá. Guia de Incentivo à Cultura. São Paulo: Manole, 2007. 
  • FISCHER, Micky. Marketing Cultural. São Paulo: Global, 2002.
  • MACHADO NETO, Manoel Marcondes. Marketing Cultural – das práticas à teoria. São Paulo: Ciência Moderna, 2005. 
  • MALAGODI, Maria Eugênia & CESNIK, Fábio de Sá. Projetos Culturais: elaboração, administração, aspectos legais, busca de patrocínio. São Paulo: Escrituras, 2004. 
  • OLIVIERI, Cristiane Garcia. Cultura Neoliberal – Leis de Incentivo à Cultura. São Paulo: Escrituras, 2004. 
  • REIS, Ana Carla Fonseca. Marketing Cultural e Financiamento da Cultura. São Paulo: Thompson, 2002.
  • SARKOVAS, Yacoff. Curso Básico Intensivo de Marketing Cultural. São Paulo: Articultura, 2001.
  • SILVEIRA, Newton. Propriedade Intelectual e as Novas Leis Autorais. São Paulo: Saraiva, 1998.
  • THIRY-CHERQUES, Hermano Roberto. Projetos Culturais – Técnicas de Modelagem. São Paulo: Editora FGV, 2008. 
  • WILLINGTON, João; OLIVEIRA, Jaury N. de (orgs.). Anotações à Lei do Direito Autoral. Rio de Janeiro: Lumen Júris, 2005. 

Projeto Intercursos
  • ANGEL, Rodriguez. Dimensão Sonora da Linguagem Audiovisual. São Paulo: Senac, 2006.
  • BESEN, Ellen; HALLET, Bryce. Animation Unleashed: 100 Principles Every Animator, Comic Book Writers, Filmmakers, Video Artist, and Game Developer Should Know. EUA: Michael Wiese Productions, 2008. 
  • COUTO, Rita Maria de Souza & OLIVEIRA, Alfredo Jéferson de (orgs.). Formas do design: por uma metodologia interdisciplinar. Rio de Janeiro: 2AB, 1999.
  • DORMER, P. Manual de gestão de design. Porto: Porto Editora, 1997.
  • FURNISS, Maureen. Art in Motion: Animation Aesthetics. EUA: John Libbey & Company, 2008. 
  • FURNISS, Maureen. Animation- Art And Industry: A Reader. EUA: Indiana University Press, 2009. 
  • PILLING, Jayne. A Reader in Animation Studies. Indiana University Press,1999.
  • SEVERINO, Antonio Joaquim. Metodologia do Trabalho Científico. 22.ed. São Paulo: Cortez, 2004.
  • WHITE, Tony. How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principles of Animation. EUA: Focal Press, 2009. 
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.
  • WILLIAMS, Richard. The Animator's Survival Kit - A Manual Of Methods, Principles And Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators.  N. York: Farrar Straus & Giro, 2001.
  • WELLS, Paul. Understanding Animation. EUA: Routledge, 2009. 
  • WELLS, Paul. Re-Imagining Animation: Contemporary Moving Image Cultures. EUA: AVA Publishing, 2008.
  • WELLS, Paul. Fundamentals of Animation. EUA: AVA Publishing, 2006
  • WELLS, Paul. Animation – Genre and Authorship. EUA: Wallflower Press, 2002. 

Gestão de Projetos
  • DAVIS, Bill. Creating 2D Animation in a Small Studio. EUA: GGC Publishing, 2006. 
  • HAHN, Don. The Alchemy of Animation: Making an Animated Film in the Modern Age. EUA: Disney Editions, 2008. 
  • HART, Christopher. Christopher Hart's Animation Studio. EUA: Watson-Guptill, 2003. 
  • GARDNER, Garth. Gardner's Guide to Multimedia and Animation Studios. EUA: GGC Publishing, 2004. 
  • KANFER, Stefan. Serious Business: The Art And Commerce Of Animation In America From Betty Boop To Toy Story. EUA: Da Capo Press, 2000. 
  • LAYBOURNE, Kit. The Animation Book: A Complete Guide to Animated Filmmaking- From Flip-Books to Sound Cartoons to 3- D Animation. EUA: Three Rivers Press, 1998. 
  • LEVY, David. Your Career in Animation: How to Survive and Thrive. EUA: Allworth Press, 2006. 
  • MAXIMIANO, Antonio Cesar Amaru. Administração de Projetos: Como Transformar suas Idéias em Resultados. São Paulo: Atlas, 2008. 
  • PASCHOAL, L. Como gerenciar remuneração na sua empresa. Rio de Janeiro: Qualitymark, 2006. 
  • RAUGUST, Karen. The Animation Business Handbook. USA: St. Martin's Press, 2004.
  • SACKS, Terence J. Opportunities in Cartooning & Animation Careers. EUA: McGraw-Hill, 2007. 
  • SUBOTNICK, Steven. Animation in the Home Digital Studio: Creation to Distribution. EUA: Focal Press, 2003. 
  • SULLIVAN, Karen (et al). Ideas for the Animated Short: Finding and Building Stories. EUA: Focal Press, 2008. 
  • VERGARA, Sylvia Constant. Gestão de Pessoas. São Paulo: Atlas, 2000.
  • WINDER, Catherine; DOWLATABADI, Zahra Producing Animation. EUA: Focal Press, 2001.

Formas Teatrais da Animação (Acting)
  • AMARAL, Ana Maria. Teatro de Animação. São Paulo: Ateliê Editorial, 2007.
  • AMARAL, Ana Maria. O Ator e seus duplos – máscaras, bonecos, objetos. São Paulo: Senac, 2002.
  • AMARAL, Ana Maria. Teatro das Formas Animadas no Brasil e em São Paulo. São Paulo: Com Arte, 1994.
  • BARIC, Maija. Puppet Theatre. EUA: Hawthorn Press, 2007. 
  • BICAT, Tina. Puppets and Performing Objects: A Practical Guide. EUA: Crowood Press, 2008. 
  • BLUMENTHAL, Eileen. Puppetry: A World History. EUA: Harry N. Abrams, 2005. 
  • COAD, Luman. Marionette Sourcebook: Theory & Technique. EUA: Charlemagne Press, 2007.
  • CURREL, David. Shadow Puppets & Shadow Play. EUA: Crowood Press, 2008.
  • CURREL, David. Making and Manipulating Marionettes. EUA: Crowood Press, 2005.
  • CURREL, David. Puppets and Puppet Theater. EUA: Crowood Press, 1999.
  • GIRAMUNDO. Giramundo – Teatro de Bonecos. São Paulo: Com Arte, 2002.
  • HOOKS, Ed. Acting for Animators, Revised Edition: A Complete Guide to Performance Animation. EUA: Heinemann Drama, 2003.
  • KUSANO, Darci Yasuco. Teatros Bunraku e Kabuki: uma Visada Barroca. São Paulo: Perspectiva, 1993. 
  • MILLS, Wilfred H. Marionettes, Masks And Shadows. EUA: Barclay Press, 2007.
  • WISNIEWSKI, David; WISNIEWSKI, Donna. Worlds of Shadow: Teaching with Shadow Puppetry. EUA: Teacher Ideas Press, 1996.


Oficina Avançada: Design de Animação

  • CORSARO, Sandro & PARROTT, Clifford J. Hollywood 2D Digital Animation: The New Flash Production Revolution. EUA: Course Technology, 2004.
  • DRATE, Spencer (et al). Motion by Design. EUA: Laurence King Publishers, 2006. 
  • HARRINGTON, Richard. Photoshop for Vídeo. EUA: Focal Press, 2007.
  • KRASNER, Jon. Motion Graphic Design: Applied History and Aesthetics.  EUA: Focal Press, 2008. 
  • KRASNER, Jon. Motion Graphic Design and Fine Art Animation: Principles and Practice. EUA: Focal Press, 2004. 
  • LUPTON, Ellen; PHILIPS, Jennifer Cole. Graphic Design: The New Basics. EUA: Princeton Architectural Press, 2008. 
  • PERKINS, Chad. Adobe Photoshop CS3 Extended for 3D and Vídeo. EUA: Adobe Press, 2007. 
  • WILLIAMS, Richard. The Animator's Survival Kit Animated – 16 DVDs Box Set. UK: Richard Williams Master Class, 2008.
  • WOOLMAN, Matt. Type in Motion 2. EUA: Thames & Hudson, 2005. 
  • WOOLMAN, Matt. Motion Design: Moving Graphics for Television, Music, Video, Cinema and Digital Interfaces. EUA: RotoVision, 2004. 
  • ZIEGLER, Kathleen (ed). MotionGraphics: Film & TV. EUA: Watson-Guptill, 2002. 
 
Animação e Hipermídia
  • CHAPMAN, J. Web Animation Design. EUA: John Wiley, 2007. 
  • CHUNG, Youngkuk. Processing Web Ads: The Effects of Animation and Arousing Content. EUA: Cambria Press, 2007. 
  • GARDNER, Garth. Gardner's Guide to Internships in New Media 2004: Computer Graphics, Animation, Multimedia. EUA: Garth Gardner Company, 2002. 
  • GARDNER, Garth. Gardner's Guide to Multimedia and Animation Studios. EUA: GGC Publishing, 2004. 
  • GEHMAN, Chris & REINKE, Steve (eds). The Sharpest Point: Animation at the End of Cinema. EUA: YYZ Books, 2005
  • JACOBSEN, Jen. Implementing a Digital Asset Management System: For Animation, Computer Games, and Web Development. EUA: Focal Press, 2005. 
  • HELLER, Steven; WOMACK, David. Becoming a Digital Designer: A Guide to Careers in Web, Video, Broadcast, Game and Animation Design. EUA:Wiley, 2007. 
  • LAGGETT, Richard (et al.). Foundation Flash Applications for Mobile Devices. EUA: Friends of ED, 2006. 
  • LOWE, Richard; WOLFGANG, Schnotz (eds.). Learning with Animation: Research Implications for Design. EUA: Cambridge University Press, 2007. 
  • PHILLIPS, Adam & BHANGAL, Sham. Flash 8 Design: Motion Graphics for Animation & User Interfaces. EUA: O'Reilly Media, 2006.
  • SCOTT, Bill; NEIL, Theresa. Designing Web Interfaces: Principles and Patterns for Rich Interactions. EUA: O'Reilly Media, 2009. 
  • THALMANN, Nadia Magnenat & THALMANN, Daniel (eds). Interactive Computer Animation. EUA: Prentice Hall PTR, 1996.
  • WELLS, Paul (et al.). Re-Imagining Animation: Contemporary Moving Image Cultures. EUA: AVA Publishing, 2008. 
  • WRIGHT, Lawrence. Character Design for Mobile Devices. EUA: Focal Press, 2006.